Abstract:Modern vehicle platforms are equipped with a rich sensor suite, including LiDAR, calibrated multi-camera rigs, and accurate ego-motion, that in principle offers strong signal for re-rendering a driving scene from novel viewpoints. A growing line of recent work leverages video diffusion models for this task, using their generative priors to synthesize plausible novel views from sparse vehicle observations. In practice, however, existing methods exploit only a fragment of this signal, and their quality tends to degrade as the target trajectory departs from the recorded driving path. We argue that this is fundamentally a multi-sensor fusion problem: sparse LiDAR reprojections supply accurate but incomplete metric geometry, surround-view reference imagery supplies dense appearance but no metric depth, and camera poses tie the two together across views. We introduce StreetNVS, a video diffusion framework that jointly conditions on all three signals through a Reference-Enhanced Camera Attention module based on a relative ray-level positional encoding. We develop a two-stage curriculum training strategy that gradually exposes the model to increasingly sparse LiDAR. On the Waymo Open Dataset, StreetNVS substantially outperforms state-of-the-art baselines under sparse LiDAR conditioning, matches methods that rely on 10-100 times denser point clouds. We further show capabilities of synthesizing coherent videos along extreme out-of-trajectory paths such as elevation, lane-shift, pullback, and rotation. Our website: https://streetnvs.github.io
Abstract:Inference and control in engineered physical systems pay a heavy physics cost at deployment: state estimators, inverse-problem solvers, model-predictive controllers, schedulers, and observers are often not closed-form and must re-solve a numerical optimization per instance, with the operator re-supplied each time. Physics-informed learning moves this cost to training, but uses a single encoder pathway whose latent geometry de-learns under fine-tuning and admits no quantitative transfer guarantee. We propose an asymmetric two-pathway architecture that resolves both issues. A teacher encoder consumes privileged dense states from a high-fidelity simulator and represents the system through operator-polynomial features stable under spectral perturbation; a student encoder learns the same latent geometry from sparse field data and operator descriptors. At deployment the teacher is discarded, and the frozen student runs in a single forward pass with a transfer certificate. The design connects to privileged-information learning, knowledge distillation, and cross-modal distillation, but targets cross-instance transfer rather than fixed-instance prediction: topology and operator may change, while the latent task does not. We establish sufficient and near-necessary transfer conditions via Wasserstein proximity between latent laws, yielding a zero-shot error bound, and develop a finite-sample certification protocol with active expansion when coverage is incomplete. The framework applies wherever a system admits an operator with reportable spectrum. On power-system estimation, it achieves zero-shot transfer to 100 unseen topologies, a 95% certificate pass rate, accuracy competitive with topology-aware Newton--Raphson, and sub-millisecond inference. These results suggest asymmetric pathways plus operator-anchored latent geometry provide a foundation for certified zero-shot inference and control.
Abstract:Building strong reward models (RMs) for language model alignment is bottlenecked by the cost and difficulty of acquiring diverse and reliable preference data from human annotation or judge models. It is dramatically worse as the policy evolves beyond the static RM training. Therefore, we propose SAVE (Self-supervised reward model improvement via Value-Anchored On-policy feedback), a framework that grades on-policy responses as feedback by using the value function for on-policy RM training. SAVE naturally converts the reward-graded on-policy responses into supervision with a prompt-specific value head as an adaptive anchor. It computes RM advantages and filters ambiguous samples to update the RM via a contrastive objective. The effectiveness of SAVE for enhancing RM training is strongly validated through rigorous empirical evaluation across six diverse benchmarks. It achieves outperforming results across all datasets while maintaining consistent improvements across three RL algorithms (GRPO, RLOO, GSPO) and different policy backbones.
Abstract:Approximate nearest neighbor (ANN) search with range filters has recently garnered significant attention. This paper delves into a generalized form of this problem, i.e., ANN search with exact range-range (RR) predicates on a range-valued attribute, named RR filtering ANN (RRANN). Specifically, given $n$ vectors in $\mathbb{R}^d$, each vector $v_i$ is associated with a numeric range $[l_i, r_i]$, symbolizing aspects like a price range or time interval. An RRANN query $(v_q, l_q, r_q)$ aims at finding $k$ vectors closest to $v_q$ within the vectors satisfying an arbitrary RR predicate defined between the query range $[l_q, r_q]$ and the object range $[l_i, r_i]$. The RR predicate remains unspecified, enabling user-defined conditions. It may encompass containment ($[l_i, r_i] \subseteq [l_q, r_q]$ or $[l_q, r_q] \subseteq [l_i, r_i]$), overlap ($l_i \le l_q \le r_i \le r_q$ or $l_q \le l_i \le r_q \le r_i$), or a disjunction of them. RRANN has broad applications in queries related to price ranges or time intervals, and it generalizes existing variants of ANN search with range filters. However, existing dedicated approaches for these problems lack the capacity to support queries with arbitrary RR predicates. Hence, we introduce a new approach, labeled multi-segment tree graph. It efficiently handles arbitrary RR predicates by avoiding traversal through non-predicate-satisfied nodes, and keeps equivalent index size and construction time to state-of-the-art methods for RFANN. Extensive experiments on real-world data demonstrate the efficacy of our approach in RRANN queries, achieving up to 12.5x speedups with the same accuracy as the baselines. Moreover, our approach attains comparable RFANN search performance and notably superior IFANN and TSANN search performance compared to the respective state-of-the-art approaches. Our code is available at https://github.com/FanEDG/MSTG.
Abstract:Generalizable grasping with high-degree-of-freedom (DoF) dexterous hands remains challenging in tiered workspaces, where occlusion, narrow clearances, and height-dependent constraints are substantially stronger than in open tabletop scenes. Most existing methods are evaluated in relatively unoccluded settings and typically do not explicitly model the distinct control requirements of arm navigation and hand articulation under spatial constraints. We present SpaceDex, a hierarchical framework for dexterous manipulation in constrained 3D environments. At the high level, a Vision-Language Model (VLM) planner parses user intent, reasons about occlusion and height relations across multiple camera views, and generates target bounding boxes for zero-shot segmentation and mask tracking. This stage provides structured spatial guidance for downstream control instead of relying on single-view target selection. At the low level, we introduce an arm-hand Feature Separation Network that decouples global trajectory control for the arm from geometry-aware grasp mode selection for the hand, reducing feature interference between reaching and grasping objectives. The controller further integrates multi-view perception, fingertip tactile sensing, and a small set of recovery demonstrations to improve robustness to partial observability and off-nominal contacts. In 100 real-world trials involving over 30 unseen objects across four categories, SpaceDex achieves a 63.0\% success rate, compared with 39.0\% for a strong tabletop baseline. These results indicate that combining hierarchical spatial planning with arm-hand representation decoupling improves dexterous grasping performance in spatially constrained environments.
Abstract:Dimensional Aspect-Based Sentiment Analysis (DimABSA) extends traditional ABSA from categorical polarity labels to continuous valence-arousal (VA) regression. This paper describes a system developed for Track A - Subtask 1 (Dimensional Aspect Sentiment Regression), aiming to predict real-valued VA scores in the [1, 9] range for each given aspect in a text. A fine-tuning approach based on XLM-RoBERTa-base is adopted, constructing the input as [CLS] T [SEP] a_i [SEP] and training dual regression heads with sigmoid-scaled outputs for valence and arousal prediction. Separate models are trained for each language-domain combination (English and Chinese across restaurant, laptop, and finance domains), and training and development sets are merged for final test predictions. In development experiments, the fine-tuning approach is compared against several large language models including GPT-5.2, LLaMA-3-70B, LLaMA-3.3-70B, and LLaMA-4-Maverick under a few-shot prompting setting, demonstrating that task-specific fine-tuning substantially and consistently outperforms these LLM-based methods across all evaluation datasets. The code is publicly available at https://github.com/tongwu17/SemEval-2026-Task3-Track-A.
Abstract:Predicting human gaze in video is fundamental to advancing scene understanding and multimodal interaction. While traditional saliency maps provide spatial probability distributions and scanpaths offer ordered fixations, both abstractions often collapse the fine-grained temporal dynamics of raw gaze. Furthermore, existing models are typically constrained to short-term windows ($\approx$ 3-5s), failing to capture the long-range behavioral dependencies inherent in real-world content. We present a generative framework for infinite-horizon raw gaze prediction in videos of arbitrary length. By leveraging an autoregressive diffusion model, we synthesize gaze trajectories characterized by continuous spatial coordinates and high-resolution timestamps. Our model is conditioned on a saliency-aware visual latent space. Quantitative and qualitative evaluations demonstrate that our approach significantly outperforms existing approaches in long-range spatio-temporal accuracy and trajectory realism.
Abstract:Group Relative Policy Optimization (GRPO) has emerged as a powerful framework for preference alignment in text-to-image (T2I) flow models. However, we observe that the standard paradigm where evaluating a group of generated samples against a single condition suffers from insufficient exploration of inter-sample relationships, constraining both alignment efficacy and performance ceilings. To address this sparse single-view evaluation scheme, we propose Multi-View GRPO (MV-GRPO), a novel approach that enhances relationship exploration by augmenting the condition space to create a dense multi-view reward mapping. Specifically, for a group of samples generated from one prompt, MV-GRPO leverages a flexible Condition Enhancer to generate semantically adjacent yet diverse captions. These captions enable multi-view advantage re-estimation, capturing diverse semantic attributes and providing richer optimization signals. By deriving the probability distribution of the original samples conditioned on these new captions, we can incorporate them into the training process without costly sample regeneration. Extensive experiments demonstrate that MV-GRPO achieves superior alignment performance over state-of-the-art methods.
Abstract:Word sense plausibility rating requires predicting the human-perceived plausibility of a given word sense on a 1--5 scale in the context of short narrative stories containing ambiguous homonyms. This paper systematically compares three approaches: (1) embedding-based methods pairing sentence embeddings with standard regressors, (2) transformer fine-tuning with parameter-efficient adaptation, and (3) large language model (LLM) prompting with structured reasoning and explicit decision rules. The best-performing system employs a structured prompting strategy that decomposes evaluation into narrative components (precontext, target sentence, ending) and applies explicit decision rules for rating calibration. The analysis reveals that structured prompting with decision rules substantially outperforms both fine-tuned models and embedding-based approaches, and that prompt design matters more than model scale for this task. The code is publicly available at https://github.com/tongwu17/SemEval-2026-Task5.
Abstract:Hand motion plays a central role in human interaction, yet modeling realistic 4D hand motion (i.e., 3D hand pose sequences over time) remains challenging. Research in this area is typically divided into two tasks: (1) Estimation approaches reconstruct precise motion from visual observations, but often fail under hand occlusion or absence; (2) Generation approaches focus on synthesizing hand poses by exploiting generative priors under multi-modal structured inputs and infilling motion from incomplete sequences. However, this separation not only limits the effective use of heterogeneous condition signals that frequently arise in practice, but also prevents knowledge transfer between the two tasks. We present UniHand, a unified diffusion-based framework that formulates both estimation and generation as conditional motion synthesis. UniHand integrates heterogeneous inputs by embedding structured signals into a shared latent space through a joint variational autoencoder, which aligns conditions such as MANO parameters and 2D skeletons. Visual observations are encoded with a frozen vision backbone, while a dedicated hand perceptron extracts hand-specific cues directly from image features, removing the need for complex detection and cropping pipelines. A latent diffusion model then synthesizes consistent motion sequences from these diverse conditions. Extensive experiments across multiple benchmarks demonstrate that UniHand delivers robust and accurate hand motion modeling, maintaining performance under severe occlusions and temporally incomplete inputs.